Camille Bloch – Ragusa
Responsibilities: Modeling, Sculpting, Animation, Camera, Lighting, Texturing, Shading, Compositing, Color Grading
The surface of the chocolate bar was created after an oversized plastic model that was used on set for a previous campaign via sculpting. Through a combination of surface and subsurface shaders and texture maps I had to balance a realistic and tasty looking chocolate.
The cloth was filmed in front of black and then composited to give the appearance of interaction between cloth and CG packaging.