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Swisscom – Vivo Tutto

It does not happen often that one gets a chance to work on a project that involves treading into uncharted lands. Such was the case with this project. There has not been such a long, continuous motion control movement before in a TV commercial. Furthermore, the camera had to pass through different relative scales, which nobody had a clue how to do.

Which is where I came in. With the help of SideFX Houdini and Richard Widgery from Take4D I was able to design and previs the camera movement, really pushing the Milo Rig to its upper limits. I then went on to select and lead the team that would realize the project, was in charge of texturing, match move and motion control data management and render wrangling.

Please watch the Making-Of for a complete overview of this project.

Spacetrain – An Ode to Music

Animation, Compositing, Photoshop

Dinner for One

Film Restoration

Leica – Formula 1

Animation, Art Director, Compositing, Editing

Frauen, die ihren Mann stehen – Intro Animation

CG Lead, Compositing, Technical Director, VFX

Motorgleitschirm: Ein Pilgerflug über Spanien

Editing

Need For Speed – Most Wanted

Camera, Compositing, VFX

Swisscom – Vivo Tutto

Camera, CG Lead, Previs

Swiss Lotto – Jetzt Krachts

CG Lead, Modeling, Texturing, VFX

Swisscom – Liberty

Compositing, Modeling, Texturing, VFX

AH-64 Apache Texturing

Texturing, UV Unwrapping

Appenzeller Balance

Modeling, Texturing

Camille Bloch – Torino

Camera, Compositing, Lighting, Modeling, Texturing

Panavia Tornado GR4 Texturing

Texturing, UV Unwrapping

Camille Bloch – Mousse

Camera, Compositing, Lighting, Modeling, Texturing

Mig-15 Texturing

Texturing, UV Unwrapping

Camille Bloch – Ragusa

Camera, Lighting, Modeling, Texturing

Bell X-1

Texturing, UV Unwrapping

Bird’s Nest

Modeling

Brothertunes – Better Video

Lighting, Modeling, Texturing, VFX

Durgol

Photoshop